Shuffle Change
Prototype build for a digital tabletop version. Drag back from the shooter coin and release to flick. Coins must cross the midline or they replay. First to 21, win by 2.
Player A Heads
0
Player B Tails
0
Player A shoots first.
Scoring: 1 | 2 | 3 | center 0 | 3 | 2 | 1
Gutter: in gutter or touching gutter = 0
Replay: if coin does not cross midline
Change: if a coin flips sides, it changes owner
Current prototype assumptions: center zone is worth 0, line touch scores the lower value, flipped coins swap owner for the current round, coins stay live on the board for collisions, and the green felt acts like a shallow gully that can trap coins unless they have enough speed to bounce back out.